|
CONCEPT |
NAME OF GAME |
HOW IT'S PLAYED |
| Goal sharing |
Reading the
rapid |
Discuss how to
run it - and then do it with eyes wide shut! |
| Co-opetition |
Boat stacking |
Teams compete to
build a common structure. |
| Faith in others |
Blindfolded in
Rapid |
Paddler can't
see; must obey instructions. |
| Confidence in
self |
Do-it-now |
Take charge and
force the issue. |
| De-stressing |
Watch and Wait |
Go with the flow
despite impatience. |
| Deadline
delivery |
Raft race |
Leaderless team
must achieve end result. |
| Honesty |
Footsy-footsy |
Push the ball to
a defined point. Get there without cheating. |
| Diplomacy |
Truth Be Untold |
Watch them fail,
spare their feelings but demonstrate success
anyway. |
| Conflict |
Hurry up and
Shut up |
Resolve friction
in the group while attempting to complete an
adventure challenge. |
| Ubuntu
(humanism) |
Accident victim |
Compassion and
empathy in a tricky situation with no clear
knowledge. |
| Traditionalism |
Old Timers'
Boating |
Listen, respect,
do and critique old methods. |
| Inventiveness |
MacGyver's
Paddle |
Cross barriers
between apparently unrelated technologies. |
| Leadership |
I say this |
Consult and give
a ruling to the group that must be obeyed. |
| Followership |
We say that |
React, express
divergent views to reach consensus and common
action. |